Ihre Kommentare
Hi,
I will check that tomorrow morning.
Best regards
Thomas
I have send the mail to the mailadress you mentioned. I delete your last message because it is better - in this public forum - not to publish the mail adress. I will send you an email again.
Hi, Is parts4cad now working for you? If not please give me your project (I have send you an email where you can upload it). I need to check in your project why it is not working for you. We can't see a problem here on our installations.
Best regards
Thomas
Hi, yes you can do that with Unity and Game4automation Starter. It is a little bit more complicated than for Android. You will need a Mac for final compilation (alternatively Unity’s cloud build) and an Apple developer account. In Unity’s build settings you will need to set IOS as Build target.
Thomas
Hi,
I don't know what your problem is because your the only one reporting this problem and here on our installation it works.
I have send you a link where you can upload your project.
Best regards
Thomas
Hi,
as I can see from your screendump the Parts4Cad Windows Client seems to be downloaded to the streaming assets folder. I takes some time for the Parts4Cad Window to open. Are you sure that the window is not opened on another screen or behind another window. Please also turn off all your virus scan software.
With the latest Version of Parts4Cad and Game4Automation there might be a problem in combination. We detected the problem and will upgrade Parts4Cad the next days. Please try again Parts4Cad in a new empty project without Game4Automation.
If it still does not works please send us your project.
Best regards
Thomas
Hi,
sorry we don't have a solution for the problem. Because of Unity is changing very fast we decided to relay on the Long Term Support releases which give long term support and better stability. So my advice is to use Unity 2018.4.8f1 and other 2018.4 Versions
Best regards
Thomas
Customer support service by UserEcho
Hi,
I checked. You need to set API Compatibility Level to Net.4 - this made the SHM Interface work in my build:
This change might cause that CADLink is not working (this was the case on my installlation). Please delete the full CADLink folder and you should be able to compile with pure .NET4.X.
We will try to get rid of the need for using anywhere .NET 2.X
Best regards
Thomas