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No URP seems to work. But the same issue with demo scenes - they are build based on the default render pipeline.
Do you need OPCUA and HDRP in your project?
We are working on the next Update of our OPCUA interface which should be Hololens2 compatible. We will try to solve in this update also the HDRP issue for OPCUA but it might take some weeks.
The OPCUA interface seems not to be compatible with the HDRP render pipeline. If you delete the folder OPCUA4Unity game4automation should work. But all demo models are built for the default Render Pipeline.
The reason is the System.Private.ServiceModel.dll which is needed for the OPCUA dll.
I have no short term workaround for this and I hope that you don't need OPCUA in your HDRP project.
We will check with HDRP!
This error does not seem to be directly related to game4automation. Did you import game4automation into an empty project? Are in your project already any packages included?
Hi,
Game4Automation is only supporting the last Unity LTS (Long Term Stable) Release which is currently 2019.4....
You might get it work with 2020.... but I am sorry, that we can't support this. But generally, it is not a big issue to get it running with a newer version.
2020 will be supported when the 2020 LTS is released which is about 1st quarter of 2021.
Best regards
Thomas
We are currently checking that. There is a discussion if we integrate Fanuc, KUKA, Stäubli and ABB Interface into a Game4Automation Ultimate Version. This will be about 300€ above the price of Game4Automation Professional. If we decide to go for it ETA will be around end of this year.
Hi Markus,
RoboDK is usefull if you want to simulate the whole robot without the real robot controller. It is easy to use and a robot cell can be easily simulated. The robot programmes are programmed in a meta language and can be transfered later on to the real robot controller.
PLCConnect is just an interface to the real robot controllers. Mostly they are more complicated. You can programm in the real robot controller and connect this to Game4Automation.
Hi Markus,
the connection between RoboDK and Virtual PLCs can be done via Game4Automation because it has interfaces to both.
As far as I know, there is no direct PLC connection available inside RoboDK.
Best regards
Thomas
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Did you tried to create the PLCOutput object manually - instead of importing it via the symbol table?