Your comments

Hi Thomas,

that is shame to hear.

We can quickly test out new builds for you, if you have something. Although you should be able to get close using the https://docs.microsoft.com/en-us/windows/mixed-reality/develop/platform-capabilities-and-apis/using-the-hololens-emulator This can be used to test on Windows machine without HoloLens.

Sadly for us more thorough collaboration like this makes sense if we can get a multiplatform solution, since there are other issues in Android and iOS https://forum.game4automation.com/de/helpdesks/3/tickets/173-licenseexception-on-ios-and-android we cannot spend time on this right now.

Hi Thomas,

I had a quick look. I replied in ticket but I want to reply here as well to keep the public discusion going.

It seems the Newtonsoft.Json version you included is not Unity compatible, ie I get exceptions at runtime about using unsupported function Emit inside the json dll.

We were using https://github.com/SaladLab/Json.Net.Unity3D/releases which does not seem to be compatible with your other DLLs.

Have you tried building the beta version using 2019.4 IL2CPP for UWP? Have you tested it in

https://docs.microsoft.com/en-us/windows/mixed-reality/develop/platform-capabilities-and-apis/using-the-hololens-emulator ?

Hi Thomas,

we would gladly test it on HL2. I sent you an email to the specified address but did not receive any response yet.