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We are going to implement it for Apple Vision Pro as soon as devices are available in Germany. Currently only MetaQuest3 is supported. XR / AR Release (for MetaQuest3) will be this week.

It is an old version of realvirtual (still game4automation) we fixed a lot. You should upgrade to the latest release.

Maybe it is just an animation issue - can you try changing the texture scale setting in transport surface.

Please change it like that - it seems that you are using an old release:

if (currentSelectionRaycast != null)
currentSelectionRaycast.IsActive = false;

I don't know which version you are exactly using. Just deactivating the Gameobject with the Main Camera should work.  Can you send me the line of code which is creating the null reference. Maybe a null check there is helping.

Hallo,

bitte senden Sie uns die Szene als UnityPackage zu, damit wir das Problem prüfen und beheben können. Vielen Dank.
https://game4automation.com/send

Mit freundlichen Grüßen 

Christin

Hi, we have found a solution for Prosys. It was a problem with the underlying OPCUA library. With this setting we are now able to import (you need to select a topnode). It will be included in the next release (2022.11). Please get in contact with us if you need a beta earlier.

Image 1042

Hi, it seems that you purchased the old 2021 version and not the current 2022 version. 

You could start a refund process at Unity and purchase the current version again.