Ihre Kommentare

Hi DAT,

CADLink imports 3mf files. They can be loaded during editor or in the next releas also in builds. I will update soon CADLink so it is also running in builds (there was an issue wich is already solved in our beta).

The 3mf files can be part of the Unity Build if you put them into the StreamingAssetsFolder or you access any 3mf file on the file system of the computer.

The next release, without the need of using .Net2 compatibility, will be most probably in the beginning of next week.

Best regards

Thomas

    Hi,

    I checked. You need to set API Compatibility Level to Net.4 - this made the SHM Interface work in my build:

    This change might cause that CADLink is not working (this was the case on my installlation). Please delete the full CADLink folder and you should be able to compile with pure .NET4.X.

    We will try to get rid of the need for using anywhere .NET 2.X

    Best regards

    Thomas

    Hi,


    I will check that tomorrow morning.

    Best regards 

    Thomas

    I have send the mail to the mailadress you mentioned. I delete your last message because it is better - in this public forum - not to publish the mail adress. I will send you an email again.

    Hi, Is parts4cad now working for you? If not please give me your project (I have send you an email where you can upload it). I need to check in your project why it is not working for you. We can't see a problem here on our installations.

    Best regards

    Thomas

    Hi, yes you can do that with Unity and Game4automation Starter. It is a little bit more complicated than for Android. You will need a Mac for final compilation (alternatively Unity’s cloud build) and an Apple developer account. In Unity’s build settings you will need to set IOS as Build target.

    Thomas 


    Hi, 

    I don't know what your problem is because your the only one reporting this problem and here on our installation it works.

    I have send you a link where you can upload your project. 

    Best regards

    Thomas

    Hi,

    as I can see from your screendump the Parts4Cad Windows Client seems to be downloaded to the streaming assets folder. I takes some time for the Parts4Cad Window to open. Are you sure that the window is not opened on another screen or behind another window. Please also turn off all your virus scan software.

    With the latest Version of Parts4Cad and Game4Automation there might be a problem in combination. We detected the problem and will upgrade Parts4Cad the next days. Please try again Parts4Cad in a new empty project without Game4Automation.

    If it still does not works please send us your project.

    Best regards

    Thomas