Your comments
You are right - thanks a lot for reporting. Will be fixed in next release.
Hi, we are checking and looking for a solution.
Hi, we just checked and can't reproduce. Can you send us a full Unity project with everything in where we can test this. Please upload your project to https://realvirtual.io/send
Hi, you need to close the info window - then it should continue.
Hi,
if you question is a bout the "disable" of the PLCInput and PLCOutput script this only disables the FixedUpdate functions because they are not needed. The Signals are more or less passive Gameobjects only holding the information of the signal values and the connection.
Hope this helps.
Best regards
Thomas
Customer support service by UserEcho
Hi, we checked with our OPCUA demo server and reconnection works as expected. Can you describe a little bit more your setup so that we can try to reproduce the issue.