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Post Processing error when Integrating third party asset with game4automation
I have been facing a problem importing the game4automation asset (https://assetstore.unity.com/packages/tools/utilities/game4automation-digital-twin-starter-2020-139866#description) into a scene I made using an asset called CityGen3D (https://assetstore.unity.com/packages/tools/terrain/citygen3d-162468#description).
When I create a blank new project and use the game4automation asset without my own scene, it works perfectly fine. However, when I try importing the asset into my scene, I keep encountering a 'PostProcessing' error. If I double click on the error, it leads me to the code that contains some stuff about postprocessing (see second image attached). I am not sure what is causing this. May you be able to provide me some assistance? Please see attached images for the error.
![Image 604](/s/attachments/27424/1/0/ae130f8cf7feeb4a15da728f93c2bd71.png)
Answer
![](/s/cache/9c/03/9c0351d08c5d88f9c079df7cae6a843e.png)
Hi,
because your additional assets in the project are using Unity Postprocessing you need to put this into the Game4Automation.base Assembly definitions:
There is also some information about this here in the documentation:
https://game4automation.com/documentation/current/game4automation.html
Customer support service by UserEcho
Hi,
because your additional assets in the project are using Unity Postprocessing you need to put this into the Game4Automation.base Assembly definitions:
There is also some information about this here in the documentation:
https://game4automation.com/documentation/current/game4automation.html