Build error in version 2020.05
You need to replace in Global.cs these two methods:
public static List<string> GetGroups() { var groups = GetAllSceneComponents<group>(); var Groups = new List<string>(); #if UNITY_EDITOR foreach (Group group in groups) { if (EditorUtility.IsPersistent(group.transform.root.gameObject)) continue; if (!Groups.Contains(group.GroupName)) Groups.Add(group.GroupName); } Groups.Sort(); #endif return Groups; } public static List<gameobject> GetAllWithGroup(string group) { List<gameobject> list = new List<gameobject>(); var groupcomps = UnityEngine.Resources.FindObjectsOfTypeAll(typeof(Group)); #if UNITY_EDITOR foreach (var comp in groupcomps) { var gr = (Group) comp; if (EditorUtility.IsPersistent(gr.transform.root.gameObject)) continue; if (gr.GroupName == group) list.Add(gr.gameObject); } #endif return list; }
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