Ihre Kommentare

Hi, I think you must Use  EditorUtility.SetDirty function.

Please also check page https://realvirtual.io/documentation/current/signalmanager.html and the example script on the page.

Hi Ernesto,


I am able to connect and to import the signals (even if I am not able to connect to the PLC because I don't have same setup).


Don't know where the problem is. Just for beeing sure I will send you again the latest code of the interface via mail. Please also check in Kepserver if you enabled anonymous login.


Hi Ernesto,

I would need to test again with your config. Will check with Kepserver and your Server Config and will let you know tomorrow morning. 

Best regards

Hi, it seems that you need to get some Unity basic development knowledge. There is a lot of stuff on the internet. 


Please understand that we can't provide for free development support and service. If we should help you with a training or a custom support package, then send us an email to info@realvirtual.io

1) We did not planned to support jumps. You could build your own logic by changing Assets/game4automation/private/RuntimeUI/FirstPersonController.cs

2) You could use this function and your own custom script for doing this:

https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnMouseDown.html

This error is new for us. Any way to test on one of our machines with your OPCUA server. Is there a demo version available?

Can you turn  in the OPCUA interface  the DebugMode to true and send us the content of the console log?

Please Replace the code by this new one

HideNonG4AObjects.cs