Ihre Kommentare
This line is unnecessary. We deleted it and it will corrected in the next release. There is no impact on removing this line. Sorry.
I think you will need to delete fully old OPCUA folder and then import the new unitypackage.
I think usually you should not use linear guides because physical friction is always a little bit problematic.
You can use your own custom physics material in the collider:
https://docs.unity3d.com/560/Documentation/Manual/class-PhysicMaterial.html
Hi, is there any interface inside which is trying to reconnect every 10 seconds?
You can use the Unity profiler to check what happens in the very slow frames:
https://doc.realvirtual.io/advanced-topics/improving-performance#profiler
Best regards
Thomas
The documentation for developers is here:
https://doc.realvirtual.io/advanced-topics/mixed-reality-with-meta-quest3
We will soon release (in about 4 Weeks) a special Unity Package (realvirtual.io Imverse) bringing some special things which makes it really easy to place realvirtual.io Models into an AR environment on the MetaQuest3.
Customer support service by UserEcho
Hello,
please inform us about the version from which you initiated the update. Additionally, it would be helpful to see one of the error messages in its entirety. Thank you.
Regards Christin