Your comments
Do you have any spaces or special characters in the path of the Unity project?
Thanks, we will check this.
Regards Christin
It is solved @Robin: thanks a lot for your help.
It will be included in release 2022.12.
For everybody having same issue before - please integrate this into OPCUA_Interface.cs:
We are going to implement it for Apple Vision Pro as soon as devices are available in Germany. Currently only MetaQuest3 is supported. XR / AR Release (for MetaQuest3) will be this week.
It is an old version of realvirtual (still game4automation) we fixed a lot. You should upgrade to the latest release.
Maybe it is just an animation issue - can you try changing the texture scale setting in transport surface.
Please change it like that - it seems that you are using an old release:
if (currentSelectionRaycast != null)
currentSelectionRaycast.IsActive = false;
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