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Is solved in current beta - will be available in upcoming Simulation 6.0.7 Release

Hi, we will check if this could be a bug. Will let you know asap the next steps. Best regards Thomas

Hi,


our naming convention is always from the point of view of a plc so “PLCInputBool” is a bool input of a PLC – what means a Bool output of Unity.

This hopefully already answers your full question.

Best regards
Thomas

I will check - we are just before a new release and will fix this before. 

Solution will be part of 6.0.7 which is going to be released in next days.

Did the build succeeded - any error messages in the console log? This looks lika build of an empty scene. Are you sure that you have selected a realvirtual.io based scene in your build settings?

Best regards
Thomas

We have an improved version of the interface. If it still not works on your side let me kow and I can get you access. It will be included in next release.

Can you please turn debug mode on and send me the full Unity Console log:

Image 1399


After you did this you should see in the log how to start it manually. Please use a windows console and start it for example like this in my test setup:

E:/realvirtual6/game4automation/PLCSimAdvanced/PLCSimAdvancedCoupler/PLCSimAdvancedCoupler/bin/Debug/PLCSimAdvancedCoupler.exe SIMIT_S71500_NurVar_1 10 -1 debug all


You should see something like this in the windows console. Please also send me your full console output which should begin like this:

Start PLCSimAdvanced Coupler V3256 [SIMIT_S71500_NurVar_1] with Cycle ms 10

Start Open Interface

Create Interface

will are checking it later on this evening. You can also try using S7TCPIP interface with PLCSIMAdvanced