Your comments
There seems to be a connection problem to your opcua server. Please start first with only one node (delete all the others) of a standard data type (float, bool, int). I have seen sometimes problems when unknown datatypes habe been used.
You just need to drag and drop a material with the wished color on the mesh of the frame.
What do you mean with Conveyor Teil. Something that is transported (MU) or the conveyor itself?
Sorry I missed it.There also needs to be GAME4AUTOMATION in the compiler defines.
Apply standard settings should do the job.
Normally this is called upon first installation. What kind of products do you have got. Did you had any compiler errors when first installing Game4Automation Asset.
If there are compiler errors directly after installagion e.g. by some naming collissions with other things, that are also in the project, it might happen that the standard settings are not set as wished.
Something is wrong - if you are using Game4automation Professional the OPCUA node sould also automatically be added together with e.g. the PLCOutputFloat Script. Please check if in your installation this compile swith is set
GAME4AUTOMATION_PROFESSIONAL
(see also https://game4automation.com/documentation/current/compilerdefines.html)
Create Signals should be turned on on the OPCUA interface -this will create also the PLCOutputs while importing the signals:
Or you just add manually the OPCUA_Node together with a PLCOutputFloat for example.
What kind of OCUA Server are you using. Is there any possiblity that we test and debug with the same server?
Hi Mateo, did you find a solution. I was still not able to run your test server. Maybe you could also check https://github.com/nauful/LibUA/issues if you find anything related with your situation. If not we should maybe do a debug session via teams on your computer with your opcua server.
I am sorry for the problems. If you have problems you could downgrad to the OPCUA solution in our Version 2020.13 and before. But there were reasons for chaning to the new version. Mainly because of open source, pure .Net, Andoid, IOS and Hololens compatiblity. The new library is based on
https://github.com/nauful/LibUA/. But there are still issues and we are going to improve it in future.
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I see errors in the console log. You should first try to get rid of these errors.