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You could use standard Unity physical joints to get this working. Or you need to use Drive_Gear or Drive_CAM to relate the position of some slave axis to some master axis. Or you could do a custom script where you implement the relation between the different drives.

If you bought it over the Unity Asset Store you should see it in the PackageManager under MyAssets:

Image 886

If you purchased it from us directly you can login here:

http://download.realvirtual.io/download

You will find the login information on your invoice (if you did NOT purchased over the Unity Asset Store).

We are working on this and check if we can support certificates. Will let you know next week.

Hi, which version of Unity are you using. Are you working on a Windows System or Mac or Linux?

Hi,

this currently not possible within a build using realvirtual. You have this possibility only within unity by using the DriveRecorder. Within such a recording you can jump to certain frames. A speed multiplier is available when you start your scene in unity game mode. Using the speed multiplier within a replay of the recordering is currently not possible. 
You could implement this on your own because our code is open to do so.

Regards Christin

Hi,

when you Build your realvirtual scene the animation can be started, zoom with the mouse wheel and rotate by pressing the right mouse button. Just test it.


Regards Christin