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0
Answered

HMI_Slider: "SignalIntStart" is not used

Andreas 1 year ago in realvirtual.io Starter and Professional updated 1 year ago 4

Hello,

I want to use the HMI_Slider multiplexed. Basicially one slider for several signal sources.

Now I realized that the property "SignalIntStart" is unused. 

I wanted to use this Signal to manipulate the slider value when multiplexed signal has changed.

Or do I misunderstand something?

Answer
Support 1 year ago

Hi,

currently it isn't possible to enter values by keyboard using HMI-components. Those components only using signals from the PLC to set or get values. For having an element to enter values you have to set up your own UI using unity standard UI elements like canvas etc.. An example in realvirtual you'll find in realvirtual/UI. This is where our UI is implemented.

Thanks for the hint concerning "SignalIntStart", I'll fix this with the next release.

Best regards

Christin

0
Answered

Best practice for hiding gameobjects in scene and game mode

MarkH 1 year ago in General Questions updated by Support 1 year ago 1

I converted a large CAD assembly of a machine to gameobjects. Many of these gameobjects, like the machine's enclosure, block the visibility of other gameobjects inside the machine.

I want to be able to change the visibility of these gameobjects and I want to learn what would be the best practice.

At the moment I created layers to group the gameobjects that I want to show/hide by showing/hiding the layer. This works for scene mode and also for game mode when I set the required culling mask on the camera. Would this be the best practice or would there a better way to do this?

The problem starts when I enable object selection in the realvirtual controller. All gameobjects will be visible in game mode when this option is enabled, without taking the culling mask into account. What should I do to only show the gameobject that I want in game mode?

0
Under review

Connected button isn't getting green (PlcSimAdvanced)

Andreas 1 year ago in realvirtual.io Starter and Professional updated 1 year ago 2

Hi!

The connection button isn't getting green while connection to PlcSimAdvanced is working.

After research I couldn't find the image of the green button neither the code why it should get green.

Can you please give me an advice for fixing this?

0
Answered

How to cancel IKPath to start another IKPath

Andreas 1 year ago in realvirtual.io Starter and Professional updated by Support 1 year ago 3

Hello,

how can I properly cancel the currently running IKPath to start another Path. For example to force home positioning.

I want to cancel and start the paths by another script.

Best regards,

Andreas

0
Answered

Compile errors on MQTT interface

MarkH 1 year ago in General Questions updated by Ahmo 4 months ago 10

I wanted to do a fresh install of all the components:

- Unity Hub 3.9.1

- Unity 2022.3.49f1

- Realvirtual-Professional-2022.18

Up to this point everything is working fine.

I copy these folders into the assets directory

Image 1218

After adding REALVIRTUAL_BESTHTTP3 to the scripting define symbols I get compile errors:

Image 1220

After adding REALVIRTUAL_BESTMQTT3 to the scripting define symbols I get additional compile errors:

Image 1221

What did I do wrong and how can I fix it?

0
Completed

What are the steps to perform the operation of an delta robot which is shown in below picture.

Kantale 1 year ago updated by Support 1 year ago 6

Image 1216

0
Answered

Bauteile beim import Gespiegelt

Daniel Mittermeier (Mr Sticks) 1 year ago in CADLink updated by Support 1 year ago 1

Ich habe das Problem, dass alle .Step dateien die ich importiere im Editor gespiegelt dargestellt sind. Ich habe .Step-Dateien von verschiedenen Quellen getestet. Jedoch ist jede gespiegelt. Hat noch jemand dieses Problem oder eine Lösung dafür?
mfg



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