Teilen Sie Ihre Erfahrunge und Wünsche mit uns und anderen Usern!
Error importing the Package
I get this error when I import the package to Unity:
Assets/game4automation/private/RuntimeUI/SceneMouseNavigation.cs(801,38): error CS0103: The name 'SpaceNavigator' does not exist in the current context
No Mutex PLCSim Advanced Interface proble
Hello,
we are using the PLCSim Advanced Interface.
We can Import the PLCSignals without any Troubles:
The first time that we start the simulation in Unity everything is working fine (COM OK).
But after we stop the unity editor and try to start again, we get “No Mutex”... so no communication is established between the plc and Unity.
We found out that creating a new PLC Instance and re-importing the signals “fix the error”... but just for the first run. Then we have to repeat the process of creating a new PLC again and again...
Could be some background process blocking the communication? Thank you in advance.
HMI_Slider: "SignalIntStart" is not used
Hello,
I want to use the HMI_Slider multiplexed. Basicially one slider for several signal sources.
Now I realized that the property "SignalIntStart" is unused.
I wanted to use this Signal to manipulate the slider value when multiplexed signal has changed.
Or do I misunderstand something?
Hi,
currently it isn't possible to enter values by keyboard using HMI-components. Those components only using signals from the PLC to set or get values. For having an element to enter values you have to set up your own UI using unity standard UI elements like canvas etc.. An example in realvirtual you'll find in realvirtual/UI. This is where our UI is implemented.
Thanks for the hint concerning "SignalIntStart", I'll fix this with the next release.
Best regards
Christin
Connected button isn't getting green (PlcSimAdvanced)
Hi!
The connection button isn't getting green while connection to PlcSimAdvanced is working.
After research I couldn't find the image of the green button neither the code why it should get green.
Can you please give me an advice for fixing this?
How to cancel IKPath to start another IKPath
Hello,
how can I properly cancel the currently running IKPath to start another Path. For example to force home positioning.
I want to cancel and start the paths by another script.
Best regards,
Andreas
Robot IK: Holding the rotation of TCP between targets
Hello,
how can the robot hold the rotation of TCP between targets?
Inverse Kinematics broken behaviour
Following the entirety of the the RVIO IK tutorial, the robot is showing incredibly broken behavior. The target is red and if you move it around until the IK responds. It behaves in a really unpredictable manner that makes it very hard to find out the source of the problem.
The 6 axis robot i am trying to use.
The hirerarchy
The strange behavior
I have tried "remapping" the entire robot from scratch, using a different model that I fine tuned in blender. And also tried messing around with the import coordinates and rotation. Any help is highly appreciated.
Why PlcSimAdvanced doesn't connect to plc markers
Hello,
I realized that PlcSimAdvanced isn't importing plc marker signals. Only Inputs or Outputs.
Is there really no way to use markers or data block signals?
Best regards
Andreas
Problem with GuidedMu when MU has a fixed MU on it
Hello,
I use a guided transport system with a GuidedMU on it.
This MU (WT-2) is getting loaded with another MU (Can) which gets fixed on it by a fixer.
After the WT-2 is lowered again it should actually get moved by TransportGuided system. But it is just shaking a bit, moving barely. After I delete the Can which is fixed on it, the WT-2 starts moving immediately.
The WT-2 has a GuidedMU (Script) on it and the property "IsFixed" is true when the WT is lifted and false again after it's lowered and should move.
Sometimes it's working though the WT-2 gets moved normal with the Can fixed on it but somestimes not.
I'm not sure where the issue is and try to understand why it is not working properly.
Thank you in advance.
Andreas
Customer support service by UserEcho