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+1
Under review

Recorder

我不会回放它。

+1
Fixed

Error importing the Package

rexgatling1988 2 years ago in realvirtual.io Starter and Professional updated by R S 2 years ago 5

I get this error when I import the package to Unity:

Assets/game4automation/private/RuntimeUI/SceneMouseNavigation.cs(801,38): error CS0103: The name 'SpaceNavigator' does not exist in the current context

Answer
Support 2 years ago

Is fixed in latest release.

+1
Under review

Circular conveyor belt

yangkang 2 years ago updated by Support 2 years ago 1

Hi

I wanted to achieve a circular conveyordemo effect (Fig1), a reference to radialConveyordemo (Fig2), but the MU transported in a circular conveyordemo is skewed in position, and I froze the XYZ rotation of the MU

Image 878

Fig 1

Image 877

Fig 2

+1
Under review

OPCUA Interface - Error in activating session

Ernesto 3 years ago in OPCUA4Unity updated by Support 2 years ago 30

Dear all,

I'm having problems to connect to a remote OPC UA server using the OPCUA Interface Component.

I followed the "Connection troubleshouting" guidelines provided in "/game4automation/Documentation/opcua.html".

Configuring the OPC Server with "No security certificates and passwords" I could connect OPC Watch with the server (see Image):


Image 576


However, when I tried connecting through the Unity OPCUA Interface:


Image 577


I get the following error message:

OPCUA Interface - Error in activating session [BadUnknownResponse]
UnityEngine.Debug:LogError (object)
game4automation.OPCUA_Interface:Connect () (at Assets/game4automation/private/Interfaces/OPCUA4Unity/OPCUA_Interface.cs:179)
game4automation.OPCUA_Interface:EditorImportNodes () (at Assets/game4automation/private/Interfaces/OPCUA4Unity/OPCUA_Interface.cs:246)
game4automation.OPCUAInterfaceEditor:OnInspectorGUI () (at Assets/game4automation/private/Interfaces/OPCUA4Unity/private/Editor/OPCUAInterfaceEditor.cs:20)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)


As it can be seen in the last image, I'm using Unity 2021.3.2f1 Editor with Game4Automation Digital Twin Professional 2020.


Any idea of what I'm missing?


Thank you in advanced.

Answer
Support 2 years ago

Hi, I checked. I found an issue with reconnection, that is why I am attaching here a new script. This will be included in next release.

OPCUA_Interface.cs

The disconnect problem and the PLCOutputBool can't be reproduced here on my computer with Simit.

+1
Fixed

No Mutex PLCSim Advanced Interface proble

Pablo 3 years ago in realvirtual.io Starter and Professional updated by Support 2 years ago 18

Hello,

we are using the PLCSim Advanced Interface.

We can Import the PLCSignals without any Troubles:

Image 519

The first time that we start the simulation in Unity everything is working fine (COM OK).

But after we stop the unity editor and try to start again, we get “No Mutex”... so no communication is established between the plc and Unity.

We found out that creating a new PLC Instance and re-importing the signals “fix the error”... but just for the first run. Then we have to repeat the process of creating a new PLC again and again...

Could be some background process blocking the communication? Thank you in advance.

Answer
Support 2 years ago

Current working coupler.exe is available in the download area:

https://realvirtual.io/download/PLCSimAdvancedCoupler.exe

+1
Answered

Robodk version with game4automation professional or game4automation OPC UA

efrensilveyra 4 years ago in OPCUA4Unity updated by Support 4 years ago 1

Which version of robodk is compatible with game4automation opc ua or game4automation professional. I ask, because I want to communicate robodk 4.0 with game4automation professional.

+1
Answered

When will Unity 2019 be supported?

Stan 5 years ago in OPCUA4Unity updated by Support 5 years ago 5

Hello,


I was wondering when will OPC UA for Unity 2019 will be supported?

With kind regards,

Stan (Developer at Siemens)

Answer
Support 5 years ago

Hi, we have no tutorial about that.Even if Unity 2019 is not officially supported yet, you should be able to get it running. What is your problem. What kind of error messages do you have?

0
Answered

PLC Input an PLC Output are disabled when pressing play

wilbert blom 1 week ago in realvirtual.io Starter and Professional updated by Support 1 week ago 1

I use RealVirtual starter. I have added the S7Interface to my Unity project. I have created a softplc with OpenPLC with a very simple program 

Image 1315

When I run it it works: values become true. 

Image 1321





I compiled it to a runtime that also works.

Image 1316

I have switched on S7 protocol for the softPLC

Image 1320




I can connect from Unity to the softplc

Image 1317


I have added the two signals to Unity

Image 1318


Image 1319

When I press Play in Unity the connection is made to the softPLC butboth PLC scripts are disabled.

Why is this ?

0
Not a bug

Transport Surface - Issue with "Change Constraints on Enter / Exit"

Luke 2 weeks ago updated by Support 1 week ago 4

I am having difficulty with changing constraints on enter/exit of a transport surface. I get the following errors in runtime. 


NullReferenceException: Object reference not set to an instance of an object
realvirtual.TransportsurfaceCollider.OnCollisionEnter (UnityEngine.Collision other) (at Assets/realvirtual/TransportsurfaceCollider.cs:29)
UnityEngine.Physics:OnSceneContact(PhysicsScene, IntPtr, Int32)

NullReferenceException: Object reference not set to an instance of an object
realvirtual.TransportsurfaceCollider.OnCollisionExit (UnityEngine.Collision other) (at Assets/realvirtual/TransportsurfaceCollider.cs:41)
UnityEngine.Physics:OnSceneContact(PhysicsScene, IntPtr, Int32)

Now for the strange part, the transport surface IS correctly setting the constraint on enter (Freeze position x in my case), but this constraint does not get removed on exit. I do have "Change constraints on exit" set to true and "none" set for the constraints exit. In the "Loaded Part" list in the transport surface, there are no objects listed in runtime even though there are game objects on the transport surface. 


Has anyone else ran into this issue before? Seems weird that I am getting that error on enter, but the constraint is still getting set correctly.