Teilen Sie Ihre Erfahrunge und Wünsche mit uns und anderen Usern!
Teilen Sie Ihre Erfahrunge und Wünsche mit uns und anderen Usern!
I get this error when I import the package to Unity:
Assets/game4automation/private/RuntimeUI/SceneMouseNavigation.cs(801,38): error CS0103: The name 'SpaceNavigator' does not exist in the current context
Hi
I wanted to achieve a circular conveyordemo effect (Fig1), a reference to radialConveyordemo (Fig2), but the MU transported in a circular conveyordemo is skewed in position, and I froze the XYZ rotation of the MU
Fig 1
Fig 2
We found the issue with Prosys.
https://forum.realvirtual.io/communities/1/topics/482-import-nodes-remains-importing-for-ever
Dear all,
I'm having problems to connect to a remote OPC UA server using the OPCUA Interface Component.
I followed the "Connection troubleshouting" guidelines provided in "/game4automation/Documentation/opcua.html".
Configuring the OPC Server with "No security certificates and passwords" I could connect OPC Watch with the server (see Image):
However, when I tried connecting through the Unity OPCUA Interface:
I get the following error message:
OPCUA Interface - Error in activating session [BadUnknownResponse]
UnityEngine.Debug:LogError (object)
game4automation.OPCUA_Interface:Connect () (at Assets/game4automation/private/Interfaces/OPCUA4Unity/OPCUA_Interface.cs:179)
game4automation.OPCUA_Interface:EditorImportNodes () (at Assets/game4automation/private/Interfaces/OPCUA4Unity/OPCUA_Interface.cs:246)
game4automation.OPCUAInterfaceEditor:OnInspectorGUI () (at Assets/game4automation/private/Interfaces/OPCUA4Unity/private/Editor/OPCUAInterfaceEditor.cs:20)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
As it can be seen in the last image, I'm using Unity 2021.3.2f1 Editor with Game4Automation Digital Twin Professional 2020.
Any idea of what I'm missing?
Thank you in advanced.
Hi, I checked. I found an issue with reconnection, that is why I am attaching here a new script. This will be included in next release.
The disconnect problem and the PLCOutputBool can't be reproduced here on my computer with Simit.
Hello,
we are using the PLCSim Advanced Interface.
We can Import the PLCSignals without any Troubles:
The first time that we start the simulation in Unity everything is working fine (COM OK).
But after we stop the unity editor and try to start again, we get “No Mutex”... so no communication is established between the plc and Unity.
We found out that creating a new PLC Instance and re-importing the signals “fix the error”... but just for the first run. Then we have to repeat the process of creating a new PLC again and again...
Could be some background process blocking the communication? Thank you in advance.
Which version of robodk is compatible with game4automation opc ua or game4automation professional. I ask, because I want to communicate robodk 4.0 with game4automation professional.
Hello,
I was wondering when will OPC UA for Unity 2019 will be supported?
With kind regards,
Stan (Developer at Siemens)
Hi, we have no tutorial about that.Even if Unity 2019 is not officially supported yet, you should be able to get it running. What is your problem. What kind of error messages do you have?
I'm having trouble getting Realvirtual MQTT to connect to HiveMQ Cloud. When I test with Python code, everything works perfectly; the connection is established, and I can publish data. However, Realvirtual MQTT reports an error specifically when using HiveMQ Cloud. I've tested both with and without the security option enabled. This issue doesn't occur when using a local MQTT Mosquitto broker.
MQTTInterface
Error
I will send you a patch for testing. With the patch you are able to limit the number of imported topics and null messages and unpossible date formats are automatically filtered. You will get a private message.
Hi,
I am using the realvirtual Pro version
I have a similar issue so I've added a comment to this topic:
https://forum.realvirtual.io/communities/1/topics/687-compile-errors-on-mqtt-interface