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0
Beantwortet

Why PlcSimAdvanced doesn't connect to plc markers

Andreas vor 12 Monaten in realvirtual.io Starter and Professional aktualisiert von Support vor 12 Monaten 1

Hello,

I realized that PlcSimAdvanced isn't importing plc marker signals. Only Inputs or Outputs.

Is there really no way to use markers or data block signals?

Best regards

Andreas

0
Beantwortet

Problem with GuidedMu when MU has a fixed MU on it

Andreas vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert von Support vor 12 Monaten 3

Hello,

I use a guided transport system with a GuidedMU on it. 

This MU (WT-2) is getting loaded with another MU (Can) which gets fixed on it by a fixer.

After the WT-2 is lowered again it should actually get moved by TransportGuided system. But it is just shaking a bit, moving barely. After I delete the Can which is fixed on it, the WT-2 starts moving immediately. 

The WT-2 has a GuidedMU (Script) on it and the property "IsFixed" is true when the WT is lifted and false again after it's lowered and should move.

Image 1181

Sometimes it's working though the WT-2 gets moved normal with the Can fixed on it but somestimes not.

I'm not sure where the issue is and try to understand why it is not working properly.

Thank you in advance.

Andreas

0
Beantwortet

Difference between grip (script) and fixer

Andreas vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert vor 1 vor einem Jahr 10

Hi,

first I would like to tell that I really like realvirtual.io and and simulation possibility and openness it provides. But at the same time it's often so frustrating because it's kinda challenging.

Now I got the following problem.

I want to use the new fixer pick and place function in IKTarget.

Image 1168

I have two robots and a round table with 4 grip scripts.

Overall view:

Image 1171

Robot A takes the MU with fixer pick and places it on the RT. The RT picks it up with a grip script and it's fixed by the gripper. 

Image 1169

But robot B can't pick up the MU from the round table. It seems to fail because of this code line in fixer script:

Image 1172


If I delete this line than the pick up by robot A isn't working because for some reason the fixer script of robot A does list the MU two times in MUS Entered. (I guess it's the reason)

2 Questions:

1. Where is the difference between grip and fixer?

2. How can I make the pick up work by robot b fixer pick?

Best regards

Andreas

Antwort
Support vor 1 vor einem Jahr

In the scenario you described, it seems that the MUs are being simultaneously gripped by two different components. This isn't supported or intended behavior. Typically, when something is gripped or fixed, it becomes a child of the gripper or fixer, following its position. If Gripper A moves while Gripper B is still gripping, there’s a conflict—who will control the movement?

This is likely why your case 3 isn't working. Such a setup could lead to unexpected behavior, potentially causing collisions or damaging other elements that rely on the Grip/Fixer system. I recommend developing a custom gripper tailored to your specific needs to avoid these issues. But we are taking this into account if we think  about reengineering Grip or Fixer in the future.

I will also extend our documentation to make sure that it is clear that gripping one part by two Fixer or Grip is not supportet.

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Beantwortet

How to set correct position for roatation kinematic on axis

eb-amp vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert von Support vor 1 vor einem Jahr 1

While trying to setup the demo robot I have found that you must manually place the drive in the dead centre of the axis for the point of rotation although it seems extremely hard and inefficient to have to manually set this and try get right?

Image 1167

Is there any methods or tools to use to get the point of rotation in the dead centre, I will put some photos to try visualise

Image 1166

what I mean

Image 1165

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Beantwortet

Handing over MU between two grippers

Andreas vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert von Support vor 12 Monaten 4

Hi,

how to solve the following problem in handing over situations:

- gripper 1 grips MU. MU is now attached to gripper 1

- some transfering is done

- gripper 2 grips MU. MU is gripped by gripper 1 and gripper 2. MU is now attached to gripper 2


If gripper 2 opens now, the MU is no longer attached to gripper 2 and falls down. 

What I want to achieve is:

Gripper 1 is still closed and the MU should now be attached to gripper 1 again. 


How can I solve this? 

0
Beantwortet

Drag and drop MUs by mouse navigation in game mode

Andreas vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert vor 1 vor einem Jahr 4

Hello,

is there a easy way or can somebody provide suggestions how to move MUs in game mode with mouse navigation same as possible in scene view?

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Not a bug

plugin disappeared.

Oliver33 vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert vor 1 vor einem Jahr 3

I purchased and installed the realvirtual.io plugin in Unity. Initially, everything worked fine, but after a few days, when I restarted Unity, all content related to realvirtual.io reported errors, and the toolbar options related to the plugin disappeared.

Image 1152

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Wird überprüft

S7PLCSIM Advance connection problem

Kantale vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert von Support vor 1 vor einem Jahr 5

Hello Sir,

  Currently I have added the PLC Advance interface to my project. Also successfully to run the PLCSim advancedCoupler.exe. But after that, it shows that PLCSIMAdvance runtime not available. Can you please help on this

Image 1149

0
Geplant

realvirtual.io Digital Twin Assistant update

Rish vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert von Support vor 12 Monaten 1

Hi, thomos, please update assistant when i try to fix some problems its not using recent knowdge.

thanks

0
Beantwortet

combining MUs

carHock vor 1 vor einem Jahr in realvirtual.io Starter and Professional aktualisiert von Support vor 1 vor einem Jahr 5

Hello,

is there a way to combine two or more MUs ?

for example: MU1 (main part) is on a transport surface. At some point it stops and MU2 (smaller part) should be fixed onto MU1. They continue moving on transport surface together without falling apart. I tried to do this by attaching the fixer script to MU1 and unset the gravity of MU2. But with the fixer script MU1 is not moving anymore.

best regards

Carsten