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Force drive to move vertical chain
Hello, is it possible to control chain with "Force Drive"? I need to prepare a device which transport load/MUs on shelves arranged in vertical chain. If there is some load on shelves and drive torque is 0, it will move/fall down according
to gravity. On the oder hand, chain is "balanced" if all shelves are empty and will not move even if torque on drive is 0. Is it possible to simulate such device?
Hi,
the current chain only functions with the drive component set to “virtual,” as configured in the sample scene. Using this setup, you should be able to build your device, and Unity physics should operate correctly in this case.
Transport surface rotation axle moved from the centre
Hello, I've been testing demo scene "MovingTransportSurface". As it is mentioned in the documentation "If the parent drive of the transport surface is rotating, the pivot points (centre of rotation) of both objects must be in the same position for the movement to be transmitted correctly". It is OK if you need to rotate around axle in the centre of transport surface. But I wondering if it is possible to rotate transport surface around axle which is not in the centre of transport surface. It looks like the pivot of the transport surface must be moved, but is it possible to do this?
Hi,
currently it isn't possible to rotate it off-center. We will work on this for the next release.
Regards Christin
Gripper.cs - Bug with 'grippedonclosing'
Hello,
I am trying out the Gripper.cs component and faced a problem with the variable 'grippedonclosing'
After gripping a MU this variable gets set but reset is missing. This leads to the problem that the gripper keeps closing only to the last grippedonclosing position even if no MU is available.
I added this one code line:

Best regards,
Andreas
Hi,
thank you for reporting this issue. We will fix this in the next release.
Best regards
Christin
HMI_Slider: "SignalIntStart" is not used
Hello,
I want to use the HMI_Slider multiplexed. Basicially one slider for several signal sources.
Now I realized that the property "SignalIntStart" is unused.
I wanted to use this Signal to manipulate the slider value when multiplexed signal has changed.
Or do I misunderstand something?
Hi,
currently it isn't possible to enter values by keyboard using HMI-components. Those components only using signals from the PLC to set or get values. For having an element to enter values you have to set up your own UI using unity standard UI elements like canvas etc.. An example in realvirtual you'll find in realvirtual/UI. This is where our UI is implemented.
Thanks for the hint concerning "SignalIntStart", I'll fix this with the next release.
Best regards
Christin
can I use recorders or any package to extract CSV data from "realvirtual.io Digital Twin Starter 2022" or any other realvirtual products in assets store? because when I try to use recorders I get so many errors
Connected button isn't getting green (PlcSimAdvanced)
Hi!
The connection button isn't getting green while connection to PlcSimAdvanced is working.
After research I couldn't find the image of the green button neither the code why it should get green.
Can you please give me an advice for fixing this?
How to cancel IKPath to start another IKPath
Hello,
how can I properly cancel the currently running IKPath to start another Path. For example to force home positioning.
I want to cancel and start the paths by another script.
Best regards,
Andreas
Robot IK: Holding the rotation of TCP between targets
Hello,
how can the robot hold the rotation of TCP between targets?

Inverse Kinematics broken behaviour
Following the entirety of the the RVIO IK tutorial, the robot is showing incredibly broken behavior. The target is red and if you move it around until the IK responds. It behaves in a really unpredictable manner that makes it very hard to find out the source of the problem.
The 6 axis robot i am trying to use.

The hirerarchy

The strange behavior
I have tried "remapping" the entire robot from scratch, using a different model that I fine tuned in blender. And also tried messing around with the import coordinates and rotation. Any help is highly appreciated.
Why PlcSimAdvanced doesn't connect to plc markers
Hello,
I realized that PlcSimAdvanced isn't importing plc marker signals. Only Inputs or Outputs.
Is there really no way to use markers or data block signals?
Best regards
Andreas
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