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Completed

Codesys Robot kinematic controll

murdemon 2 years ago in General Questions updated by Preliy 2 years ago 14
Youtube video
Answer
Support 2 years ago

You can use RoboDK. 

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Answered

custom data type

Kévin 3 years ago in General Questions updated by Support 3 years ago 1

Hello,

I am working on importing signals with a custom data type like a structure using PLCSIM interface. I have an error saying that it is not supported. Do you have any method so that I can use these structure in Unity?

Answer
Support 3 years ago

Hi Kévin, 

currently we have no solution to support hat. It would require a support of this flexible data definition of the PLCInput and -Output side in Game4Automation and it would need to be implemented into the Game4Automation PLCSim Advanced Interface. There are currently no plans for that development.

Best regards

Thomas

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Answered

S7 connection

Kévin 3 years ago in General Questions updated 3 years ago 5

Hello,

I have started to use S7 TCP-IP to connect to TIA Portal with PLCSIM advanced. When I think they are connected and I tried to force a signal at true, in the TIA program I see the corresponding signal blinking irregulary.

Do someone have this problem or how to resolve it?

Answer
Support 3 years ago

It depends what you want to do. Because of Limitations in Unity PLCSim Advanced is a little bit more complicated (external coupling exe needs to be started). S7 Interface is easier and works on all Platforms. But with S7 interface you can't write to inputs where also a hardware is configured to.

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Answered

I can't read the plc input signals

Stupiddog 3 years ago in General Questions updated 3 years ago 6

Dear Thomas.I connect S7-1200 PLC  to unity,but when I import Outputs it is OK,when I import Inputs it doesn't work,I want to make a digital twin project.Can I just read the inputs and I can change the models depend the inputs status,I don't write it or change it.If my unity models want to know the inputs status,what should I do?

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Answer
Support 3 years ago

Hard to say where your problem is. But Input and Outputs are working if the inputs don't collide with a real hardware input. If you problem still exists please create a very simple example (S7 project and Unity project) and send it to us.

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Answered

I can't find the component(Xde Rigid Body)

Stupiddog 3 years ago in General Questions updated 2 years ago 3

Hello!Dear Thomas!

When I Enable Interact,it shows:

Image 394

But I have buy it and I can't add component like the video(

Accurate Physics with Game4Automation

)My unity is 2020.3.4 and game4automation professional is running well.

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Answered

How to install

Roberto Fonte 3 years ago in General Questions updated by Support 3 years ago 8

Hello , 

I just buy Game4automation pro and conveyor but i can´t install . 

My instalation fail . I try to follow the manual but without sucess.


According the manual  new menu should appears but on my case it dont appears :

https://game4automation.com/documentation/current/installation.html#Check-if-a-new-menu-is-available

I can import the package from the store but not like the same procedure that is on the manual .

I just press on the bottom import  on the store.


Image 371

Answer
Support 3 years ago

You should have any kind of error in the console log which should point you in the right direction. 

Please always check and send us the log in case of problems.

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Started

Share-Space for custom Behavior Scripts

carHock 3 years ago in General Questions updated by Support 3 years ago 2

Hi, 

is it possible to implement some kind of share space into the forum or website, where users can upload their custom made scripts to extend the functionality of the implemented behavior scripts?

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S7 interface DB write bug

Дмитрий Мурашов 3 years ago in General Questions updated by ctbenergy 3 years ago 1

I write in S7 interface in DB1.DBX1.0  but on PLC it is writing in DB1.DBX1.1

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Fixed

s7

konrad tschurtschenthaler 3 years ago in General Questions updated by Support 3 years ago 2

Hello

I played a little bit with the conveyor and the sensor form the starter tutorial. I noticed that if a MU is occupying the sensor and then I delete the MU either manually or with a think, the sensor continues to be occupied. In order for the sensor to be free, I first need to move the MU out of the sensor collision box and then I can delete it. In my opinion the senor shouldn't remain occupied if the MU that occupies the sensor is deleted.

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Started

Kuka VKRC , integration example.

Дмитрий Мурашов 3 years ago in General Questions updated by Support 3 years ago 5

Kuka VKRC , integration example.

Youtube video
Answer
Support 3 years ago

Hi,

nice work. How did you connected to KUKA. 

There seems to be still a cycle time problem. If you would like I could support you, if you support me for getting it into the Professional version ;-)

Best regards

Thomas