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0
Answered

Best practice for hiding gameobjects in scene and game mode

MarkH 6 months ago in General Questions updated by Support 6 months ago 1

I converted a large CAD assembly of a machine to gameobjects. Many of these gameobjects, like the machine's enclosure, block the visibility of other gameobjects inside the machine.

I want to be able to change the visibility of these gameobjects and I want to learn what would be the best practice.

At the moment I created layers to group the gameobjects that I want to show/hide by showing/hiding the layer. This works for scene mode and also for game mode when I set the required culling mask on the camera. Would this be the best practice or would there a better way to do this?

The problem starts when I enable object selection in the realvirtual controller. All gameobjects will be visible in game mode when this option is enabled, without taking the culling mask into account. What should I do to only show the gameobject that I want in game mode?

0
Under review

Connected button isn't getting green (PlcSimAdvanced)

Andreas 6 months ago in realvirtual.io Starter and Professional updated 6 months ago 2

Hi!

The connection button isn't getting green while connection to PlcSimAdvanced is working.

After research I couldn't find the image of the green button neither the code why it should get green.

Can you please give me an advice for fixing this?

0
Answered

How to cancel IKPath to start another IKPath

Andreas 7 months ago in realvirtual.io Starter and Professional updated by Support 6 months ago 3

Hello,

how can I properly cancel the currently running IKPath to start another Path. For example to force home positioning.

I want to cancel and start the paths by another script.

Best regards,

Andreas

0
Answered

Compile errors on MQTT interface

MarkH 7 months ago in General Questions updated 6 months ago 7

I wanted to do a fresh install of all the components:

- Unity Hub 3.9.1

- Unity 2022.3.49f1

- Realvirtual-Professional-2022.18

Up to this point everything is working fine.

I copy these folders into the assets directory

Image 1218

After adding REALVIRTUAL_BESTHTTP3 to the scripting define symbols I get compile errors:

Image 1220

After adding REALVIRTUAL_BESTMQTT3 to the scripting define symbols I get additional compile errors:

Image 1221

What did I do wrong and how can I fix it?

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Completed

What are the steps to perform the operation of an delta robot which is shown in below picture.

Kantale 7 months ago updated by Support 7 months ago 6

Image 1216

0
Answered

Bauteile beim import Gespiegelt

Daniel Mittermeier (Mr Sticks) 7 months ago in CADLink updated by Support 7 months ago 1

Ich habe das Problem, dass alle .Step dateien die ich importiere im Editor gespiegelt dargestellt sind. Ich habe .Step-Dateien von verschiedenen Quellen getestet. Jedoch ist jede gespiegelt. Hat noch jemand dieses Problem oder eine Lösung dafür?
mfg

0
Answered

Robot IK: Holding the rotation of TCP between targets

Andreas 7 months ago in realvirtual.io Starter and Professional updated by Support 7 months ago 2

Hello,


how can the robot hold the rotation of TCP between targets?

Image 1207



0
Answered

Inverse Kinematics broken behaviour

Alexander Andreasson 7 months ago in realvirtual.io Starter and Professional updated by Support 7 months ago 3

Following the entirety of the the RVIO IK tutorial, the robot is showing incredibly broken behavior. The target is red and if you move it around until the IK responds. It behaves in a really unpredictable manner that makes it very hard to find out the source of the problem.

The 6 axis robot i am trying to use.

Image 1203

The hirerarchy

Image 1206





The strange behavior

2024-09-25 13-37-47.mkv

I have tried "remapping" the entire robot from scratch, using a different model that I fine tuned in blender. And also tried messing around with the import coordinates and rotation. Any help is highly appreciated.