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0
Answered

are method calling available?

mojer 2 years ago in OPCUA4Unity updated by Support 2 years ago 1

Hi,

I was wondering if It is possible to call methods of a OPCUA server from the unity Side and how it can be done.

Thanks in advances

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Answered

IMPORT STEP (STP) FILE TO REALVIRTUAL WITHOUT CADLINK

Jackson Pham 2 years ago in CADLink updated by Support 2 years ago 1

Dear friends,


Is there any solutions that I could import my own step file without using Cad Link (Pro)

I am now using Starter RealVirtual.

My budget is limmted.

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Answered

VIETNAM-ALREADY CONNECTED PLC S71200 BUT CANNOT EXCHANGE DATA BETWEEN PLC AND UNITY

Jackson Pham 2 years ago in General Questions updated by Support 2 years ago 1

Dear friends.

I already connected PLC S7-1200 and Unity sucessfully.

However, There is no data signal exchanged between PLC (Tia Portal) and Unity.

Please help to find out and solve this problem.

Your prompt support will be highly appreciated.

My test: Turn on the light from Unity via Plc S7-1200.

Answer
Support 2 years ago

Hi,

please check if everything is configured well, specially:

- Prevent collissions with real inputs 

- Configure the PLC like described here: https://doc.realvirtual.io/components-and-scripts/interfaces/s7-tcp#configuring-the-plc 

Best regards

Thomas

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Completed

Can UPCUA4Unity achieve PLC data synchronization well?

jinzi-unity 2 years ago in OPCUA4Unity updated by Zi Jin 2 years ago 6

Dear author, I want to buy your upcua4Unity, but I want to ask you a question. I need to collect data into Unity3d via KepServerEX's UPCUA protocol. I see OPCUAInterface and OPCUA_Node in the API. When the number of OPCUA_Nodes I need increases to 100+ or even 1000+, I can easily iterate the addresses corresponding to the PLC with low latency. Digital increment? Can you give me some better advice?

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Answered

Logic Steps - Scripts

Luis 2 years ago in realvirtual.io Starter and Professional updated by Support 2 years ago 1

Hello! I'm following the RealVirtual tutorials playlist and I'm on part 7, where Logic Steps scripts are added, but I can't find them in my version of the Asset. 


When I search, I only find the Control Logic Script.

I'm using the demo version, are these scripts only available in the Professional version?

Answer
Support 2 years ago

Yes, LogicSteps is only available in Professional.

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Answered

game4automationparts4cad unzipping issue

Mehrotra 2 years ago in Parts4Cad updated by Support 2 years ago 2

i am facing difficulty in using cadenas parts4cad option as it is unzipping and importing assets taking too much time but no progress at all. KIndly let me know the possible issues. Also, let me know if I can access KUKA kr50 R2500 robot cad model through this asset or not.

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Fixed

[Reccomanded] RealVirtaul 2022 HMI Source Omission

Reverse Kim 2 years ago in realvirtual.io Community updated by Support 1 year ago 2

Hi, I am using realvirtual very well.

I find that there some Differences in HMI_Value.cs , HMI_Text.cs

One Function of 'Follow Camera' in HMI_Text.cs  works very well.

because of 'else' in controller function

Image 1082


But The other Function of 'Follow Camera' in HMI_Value.cs omit the function of Tracking(else sources).

So, I reccomand you put into same function in HMI_Value.cs like below.

Image 1083

thks.

Answer
Support 1 year ago

Thanks, we will check this.

Regards Christin

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Answered

AR Support for Apple

bbbarie 2 years ago in General Questions updated by Engin Gülgör 2 years ago 2

Is the AR experience compatible with the Apple Vision Pro as advertised on the website, or is support still pending as stated in the documentation?

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Answered

Transport surface make the conveyor texture mismatch

ULE 2 years ago in realvirtual.io Starter and Professional updated by Support 2 years ago 3

I don't know how to use transport surface, I notice in the demo scene the conveyor belt works perfectly, but in my scene everytime I tried turn the whole conveyor 90 degree but the texture dose not follow and still goes as before. How do I fix this?Video

Answer
Support 2 years ago

It is an old version of realvirtual (still game4automation) we fixed a lot. You should upgrade to the latest release.

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Answered

Meta Quest 3 VR Main Camera

jf9 2 years ago updated by Support 2 years ago 3

Hello,

I have a question regarding the Main Camera in the realvirtual gameobject. I've searched through the forum and saw a 3 year old post where you suggest to just delete or deactivate the realvirtual main camera. When I do that, the realvirtual controller script component in the realvirtual gameobject deactivates itself. What i did for now is increasing the rendering priority of my XR Origin Main Camera to avoid issues. Is there a better solution to this?

Image 1044

Image 1045

Answer
Support 2 years ago

I don't know which version you are exactly using. Just deactivating the Gameobject with the Main Camera should work.  Can you send me the line of code which is creating the null reference. Maybe a null check there is helping.