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Hello Thomas,I want to connect to RobotStudio。
I watched your video(ABB RobotStudio with Unity and Game4Automation)it show you use OPCUA to connect,I want to use OPCUA too,but I don't how to do it,could you make a video show me how to do it?Thanks very much!

This interface is working without Simit it is just using the Simit Interface on ABB Robot Studio side (G4A is acting like Simit)

Runtime UI
I love this asset, it's awesome, however, I want to show the number range slider in the runtime inspector. I have seen that the Runtime Inspector & Hierarchy has updated and it can show the number range slider in the inspector, so could you update the runtime UI?

S7 - 300 Classic
Hallo zusammen,
gibt es eine Möglichkeit ein S7 - 300 Classic Programm (Simatic Manager V5.6 + SP2) mit dem S7 Interface in Unity zu verbinden? Oder gibt es eine andere Alternative?
Das Programm konnte ich bisher nicht auf PLC SIM Advanced in eine Instanz laden.

Sie müssten sich mit dem S7 Interface zu jeder Siemens PLC verbinden können wenn Sie als Hardware vorhanden ist.

CAD object does not exit in QuickToggle.cs Error
So I just updated to Game for Automation Starter 2020.09 while working on a project and unfortunately, I seem to be getting the following related errors that cannot allow me to proceed at least in Play Mode:
- "Assets\game4automation\private\QuickToggle.cs(418,26): error CS0246: The type or namespace name 'CAD' could not be found (are you missing a using directive or an assembly reference?)"
- "Assets\game4automation\private\QuickToggle.cs(480,36): error CS0103: The name 'CADStatus' does not exist in the current context"
I am using Unity 2020.3.17f1. I've even created a new project and ran the DemoGame4Automation scene but still have the same error. I'm relatively new to g4a so maybe there maybe something I'm missing however as I've already implied, the pretty much everything was working before the update.

We will check why this still happens - we need to look for a more robust solution in setting the correct compile settings while first installing the asset.

KepserverEX 6 and OPCUA Interface of Game4Automation
Hi everyone!
Someone with experience connecting KepserverEX6 and OPCUA Interface of Game4Automation, and also writing and reading tags between them.
Regards!

Connection Problem
game4automation: Object [Siemens S7] TCP : Connection Error: Siemens S7 (game4automation.S7Interface)
UnityEngine.Logger:LogError (string,object)
game4automation.Game4AutomationBehavior:Error (string,object) (at Assets/game4automation/private/Game4AutomationBehavior.cs:496)
game4automation.S7Interface:ConnectS7 () (at Assets/game4automation/private/Interfaces/S7TCPIP/S7Interface.cs:496)
game4automation.S7Interface:CheckConnection () (at Assets/game4automation/private/Interfaces/S7TCPIP/S7Interface.cs:478)
game4automation.S7InterfaceEditor:OnInspectorGUI () (at Assets/game4automation/private/Interfaces/S7TCPIP/Editor/S7InterfaceEditor.cs:31)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
How to solv this Problem?

You could youse PLCSIM Advanced or PLCSIM with NetToPLCSim (https://mirror-networking.com/docs/).
Second solution should work but it is not officially supported.

How to set OPCUA
Hello Thomas,I tried OPC but all failed,I add PLC signals to opc and quality is good,when I press Import nodes,it shows:OpcException: The operation could not complete because the client is not connected to the server.
Opc.UaFx.Client.OpcClient.DenyIfNotConnected () (at <5239c2b3ee7d4e3e4c326ca95b24eb03>:0)。
I watched your OPCUA video,I don't know how OPCUA connect plc,how to configure it。

custom data type
Hello,
I am working on importing signals with a custom data type like a structure using PLCSIM interface. I have an error saying that it is not supported. Do you have any method so that I can use these structure in Unity?

Hi Kévin,
currently we have no solution to support hat. It would require a support of this flexible data definition of the PLCInput and -Output side in Game4Automation and it would need to be implemented into the Game4Automation PLCSim Advanced Interface. There are currently no plans for that development.
Best regards
Thomas

Errors concerning SpaceNavigator on Linux and Mac article incomplete
The article recommends removing the space navigator driver. Also in the script SceneMouseNavigation.cs the #if statements need to be changed to
#if ((! UNITY_IOS &&! UNITY_ANDROID &&! UNITY_EDITOR_OSX) || UNITY_EDITOR_WIN
probably more changes will be needed for Linux but I am not sure what they are.

See anser here - this will make installation work on MAC
https://forum.game4automation.com/de/communities/1/topics/405-spacenavigatoer-error-mac

Hello Thomas!How can I connect S7-200 to Unity
Hello Thomas!I have a S7-200,I want to connect to my computer and simulate。I find S7interface does not supporte S7-200,if I want to that,what should I do?Which video should I watch?I have STEP 7-MicroWIN SMART software to program。
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