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0
Answered

Multiple node to subscribe OPC UA

exiatec sb 3 years ago in OPCUA4Unity updated by Support 3 years ago 3

How to subscribe multiple nodes and with events? Fyi i need to subscribe more than 200 nodes to monitor (is this possible using the client?). Based on the documentation it only explain subscribe for one node and event.

Answer
Support 3 years ago

The OPCUANodeSubscription object includes everything you need, e.g. the NodeID of the node which changed.

0
Completed

json and value

Fahrul Rozi 3 years ago updated by Support 3 years ago 7

hi,

i want to start simulation on CMM robot , i use json data


the data like this

{"mc_access": false, "chuck5": false, "unlock_chuck": false}

how to connect value(true/false) with this robot?

can you explaine with game4automation ?

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Answer
Support 3 years ago

Our product should be enough proof.

With some basic Unity and C# knowledge it should be possible to do what you need. Do you know C# and Unity?

Are you a private person or a company? If you are a private person support needs to be paid in advance per credit card.

Please send me your full contact data for a full offer.

0

S7 interface DB write bug

Дмитрий Мурашов 3 years ago in General Questions updated by ctbenergy 3 years ago 1

I write in S7 interface in DB1.DBX1.0  but on PLC it is writing in DB1.DBX1.1

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0
Answered

MQTT + game4automation

Fahrul Rozi 3 years ago updated by Support 3 years ago 2

hi i have a problem with mqtt+game4automation

i buy your asset plugin


i received data from MQTT Broker,and that is json format(like screenshot)
i want to add this coordinat to 3D object(fanuc robot yellow)

can you help me?

so my goal is real robot simulation with robot on unity via MQTT

please reply soon

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Answer
Support 3 years ago

Hi, this is possible. Some programming / scripting is necessary from your side. What kind of MQTT Asst are you using inside Unity?

MQTT interface is planned later on this year. Please understand that we can't provide for free individual support. 

You could purchase a support budget and we could do what you need within this budget.

0
Answered

Reading many inputs

Willem Van Der Gaag 3 years ago in realvirtual.io Starter and Professional updated by Support 3 years ago 2

Hi! Is it possible to acces all the inputs at the same time. I would like to write all the values of these to a file for future reference. Thanks in advance!

Answer
Support 3 years ago

You could loop through all Signal objects in a script each FixedUpdate and read Signal.Value for saving it to whatever format you would like.

0
Answered

Is it possible to make an executable game-file linked to PLC?

Toni Niemi 3 years ago in realvirtual.io Starter and Professional updated by Martin 2 years ago 7

Hey! 

I have managed to get the OPC UA -connection working with while inside Unity Editor's Play-mode, but when I try to Build into an .exe, the OPC UA -connection no more works. Is there a solution to this?

Answer
Support 3 years ago

The Upgrade Message is always there - if you can use and add OPCUA and other Professional features you are having the professional version. Will let you know when the Beta is available. B

0
Fixed

s7

konrad tschurtschenthaler 3 years ago in General Questions updated by Support 3 years ago 2

Hello

I played a little bit with the conveyor and the sensor form the starter tutorial. I noticed that if a MU is occupying the sensor and then I delete the MU either manually or with a think, the sensor continues to be occupied. In order for the sensor to be free, I first need to move the MU out of the sensor collision box and then I can delete it. In my opinion the senor shouldn't remain occupied if the MU that occupies the sensor is deleted.

0
Answered

Is it possible to write to a Bool in DB with S7. e.g. PLCInputBool to DB43.DB145.0

Neil 3 years ago in realvirtual.io Starter and Professional updated 3 years ago 2

Hello. I'm thinking it isn't possible to write to a Bool in DB, but maybe I haven't tried the right format. Any tips? Thanks.

Answer
Support 3 years ago

Hello,

writing to DBs is described here and it should be possible what you like to do:

https://game4automation.com/documentation/current/s7tcpip.html#Reading-and-Writing-DBs


I think it should be DB43.DBX145.0


0
Not a bug

g4a duplicates Script

Benedikt Scholz 3 years ago in realvirtual.io Starter and Professional updated by Support 3 years ago 1

I am building some UI Elements to write PLCOutputFloats (bool, etc) from Input fields, toggles and buttons. 

Spontaneously I am getting errors because of ambigious names for these PLCOutput classes. 

Somehow g4a duplicates the classes so I get a PLCOutputBool1.cs

Can you explain what´s wrong?

Best regards

Benedikt

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Answer
Support 3 years ago

G4A itself for sure not duplicates classes. Currently I don't know why this happens. Please delete the duplicated classes.

0
Not a bug

Import problem with Pixyz

Benedikt Scholz 3 years ago in realvirtual.io Starter and Professional updated by Support 3 years ago 1

The Import and update with the Pixyz Plugin does not work since updating to Unity 2019. The workaround you, Thomas, explained to me does not work. I can´t compare the Current and Update. The Problem is that the JT_Prop_Name does not appear in the Metada of the CAD-File. I get an error ".....is not unambigious". The Updater does not detect that the CAD-File changed during update. 

Pixyz said the plugins API will work with the next update which is going to be released around the end of February. 

Can you put that on your issue list so that it will work as soon as possible? The Updater is very important for us.